So yesterday, Granta announced their once-a-decade list of the Best British novelists under 40. I’m pleased for English PEN deputy president Kamila Shamsie, who was featured on the list. But I’m also delighted to the inclusion of Taiye Selasi, whose novel Ghana Must Go has recently been published. Taiye is the author of my favourite piece of prose published in the LIP magazine, a magazine project I worked on from 2003-07. Continue reading “Taiye Selasi and the Afropolitan”
I know that politicians and people in power can be notoriously out of touch with reality, and we’ve seem some spectacularly tone deaf policies from the Chancellor of the Exchequer recently… but the Dow Chemicals sponsorship of the London Olympics really takes the biscuit. Bhopal is a town in Madhya Pradesh, India. In 1984, a gas plant run by Union Carbide malfunctioned and poisoned at 3,787 to death. Almost thirty years on, the total number of gas-related deaths to date may be closer to 15,000 with the Indian Government saying that up to half a million people had suffered health problems as a result of the disaster. Union Carbide, the company responsible for the disaster, is now owned by the Dow Chemical company. Dow deny that they are culpable, despite the numerous convictions of Union Carbide employees in Indian Courts. The IOC says that because Dow only bought Union Carbide in 2001, that they were not responsible for the accident and the deaths. However, that’s not how things work. When one company buys another, they buy the brand and the liabilities of that company as well as their assets. Wehn Dow bought Union Carbide, Dow legally became Union Carbide – their histories and destinies become intertwined. Even if the Dow/Union Carbide version of events is true (something that the people of Madhya Pradesh and successive India Governments consider complete baloney), the fact is that a gas leak at their plant ruined the lives of many lakhs of people. While litigation continues, this company should not be allowed to sanitise their reputation through the sponsorship of London 2012. It is deeply inappropriate for the International Olympic Committee (hardly a paragon of virtue itself) to take Dow’s money.
I’ve just finished REAMDE, Neil Stephenson’s latest tome. It continues his tradition of book titles which look like words from the dictionary, but aren’t, like Cryptonomicon and Anathem. It also continues the welcome trope of being centred around geeky heroes: Lawrence Waterhouse (codebreaker) and Randy Waterhouse (programmer) in Cryptonomicon; Erasmus/Ras, the science-monk in Anathem.
All three books have elements of the thriller genre about them. In all three stories the main characters find themselves forced to trek halfway across the globe (and beyond) to save the world and their own lives. Furthermore, the protagonists use their skills to affect the outcome of their adventure. However, REAMDE compares unfavourably to the other two books, in that these technical skills are secondary to the more worldly talents of gun fighting. It therefore reads much more like a Tom Clancy process thriller, than a book that examines the implications of new ideas and technologies on how we think.
Don’t get me wrong – I love a good Clancy thriller. They’re addictive and enlightening about the way world changing decisions are made, about the quirks of the intelligence communities, and the way in which all global actors (be they terrorists or US Presidents) rely on both a combination of luck and a complex Chain-Of-Events to achieve their aims. However, I’ve always felt that Stephenson operated in a different genre-space to Tom Clancy, and that his work was more interesting for it.
In Cryptonomicon, the heroes are the heroes because of their special talents. Lawrence Waterhouse prevails precisely because of his code breaking abilities. His grandson Randy uses his own skills to break the code left by his grandfather, and thus ‘win’ the day against rogue Chinese military personnel. In Anathem, Ras uses mathematics and science to peel back the secrets of extra-terrestrial invaders.
In REAMDE however, the undoubted technical brilliance of Richard Forthrast (creator of a World of Warcraft style game world, T’Rain) seems tangential to his success. It is the game which gets him into the mess of kidnappings and terrorism, but it plays no part in the reason he overcomes his adversaries. Instead, he wins because he and his confederates know how to work a gun (two of them being special forces trained)… And [SPOILER ALERT] not one but two instances of a wild mountain lion attacking the bad guys at a pivotal moment. Stephenson might be making a point about how nature can intrude on our best laid plans, but if so it is poorly made – nature doesn’t attack the technology, it attacks the guerrilla fighters. It’s just a deus ex machina.
Such a device is particularly irritating in REAMDE, because in the world of T’Rain, Richard Forthrast is himself a “God outside the machine.” He controls Egdod, the first and most powerful avatar in the game world, and (as founder of the game) he also access to the game’s user database, giving details of all the players’ private details, IP address and browsing habits, as well as the powers and inventories of their avatars. It would have been fun if Richard was forced to use (or maybe even sacrifice) Egdod in the game, for some higher purpose. Stephenson should and could have come up with a finale where the winning of the in-game war affected the outcome of the real life predicament. The sequence where Richard does provoke a war between two factions of players in the game (all to inspire renegade Chinese players to log on) should have been the central set piece of the game. Instead, it becomes a sort of by-the-way, dealt with in a few pages.
The fascinating sociological quirks that Stephenson introduces early in the novel – an unexpected conflict between two factions of players (the Earthtone Coalition versus the Forces of Brightness) – are simply dumped, in favour of a (literally) pedestrian hundred pages, dedicated to describing the terrorists trek accross the Canadian-US border. At one point, a promising passage likens Richard’s real life predicament of wandering through the forest on foot, to his avatar Egdod doing the same thing on T’Rain. That parallel, between a physical and virtual self, seems to me to be one of the crucial concepts of the twenty-first century, but Stephenson uses the smilie as a poetic aside, not the kernel of the book.
The neglect of T’Rain in the latter half of the novel is doubly annoying because it squanders some of the more interesting characters. Marlon and Csongor are two variations on the New International Geek. The first is the Chinese creator of the eponymous REAMDE virus that plagues the T’Rain players. The second is a Hungarian sysadmin for the Russian mob and an erstwhile credit card fraudster. Their moment of glory, where they extract a few million dollars from the game world, while sitting in a Manilla Internet cafe at 3am, comes and goes so quickly a drowsy reader could miss it.
This extraction is to my mind the most important scene of the book. It carries within it ideas about the money that we in ‘The West’ spend on play, and the way in which our global connectivity shrinks the physical space. Money can be channelled from one side of the planet to the other, just as the computer avatars in T’Rain use wormholes (or ley lines) to pop out on the other side of their virtual world. It is interesting that Marlon uses the cash to hire a private jet, which spirits him and Csongor from the Philippines to the USA (there is much talk of private air travel and ‘great circles’ in REAMDE, which are not unlike T’Rain’s virtual ley-lines). However, Marlon and Csongor’s arrival in the USA seems less than essential. When they do get to America, they just sit around for a bit and then crash a camper van, while doing little to help the other protagonists. I would rather have had them hunched over their laptops in disparate locations, connected via some VPN, winning the day in the virtual space, to genuinely help the prospects of their allies in the real world.
The use of the virtual world of T’Rain as a planet sized Macguffin is thirdly disappointing because REAMDE otherwise draws together many of the ideas of Stephenson’s other books. In 1992 he introduced the idea of a Massive Multiplayer Online Role Playimg Game (MMORPG) in Snowcrash, years before the effects of Moore’s Law enabled Second Life or World of Warcraft. Cryptonomicon, and his seventeenth century triology The Baroque Cycle, all look at the nature of global commerce and the basing of currency on gold you can dig from the ground. It grates that although these ideas are revisited in REAMDE, they are not properly explored and no conclusions are drawn.
Any writing on REAMDE must inevitably cite Cory Doctorow’s For The Win. This story also takes place across continents, but with the characters linked to one another through MPORPGs. Doctorow’s writing is generally less conventionally literary than Stephenson’s, but in dealing with the implications of the idea at hand, I think For The Win trumps REAMDE. In Doctorow’s book, the band of protagonists form an international union of online gold-farmers, and beat the system by altering their in-game behaviour. They still encounter real world tests and violence, but they ultimately prevail because of how they use the new technology — Precisely the element I missed in Stephenson’s book.
I have been meaning to visit the Occupy London protest camp at St Paul’s Cathedral since it appeared in October. Yesterday morning I went via St Paul’s on my way to work and shot a few slices of video of the camp, while its denizens were still sleeping. Its a snapshot of the eclectic mix of ideas being discussed at the camp.
Has any single human being, either directly or indirectly, cost the United States more money than Osama bin Laden? Even a very partial, very haphazard, tallying of the costs from 9/11 reaches swiftly into the trillions of dollars. … Has any single individual even come close to costing America that much? Adolph Hitler is probably one of the few candidates
That reminds me of this link I posted in 2005, pointing out the cost of the Iraq War was in the region of $1.25 trillion. Professor Keith Hartley suggested that it would have been cheaper and quicker to have paid Saddam Hussein and his family a few billion dollars to go into exile. However cheap (relatively speaking) such a deal would be, we know it would never be workable. Revolutions and regime change stem from the terrible treatment of citizens by their Government and Leader. These injustices can never be considered ‘corrected’ if the wrong-doers swan off into luxurious exile. Our sense of what is morally right – that tyrants and genocidaires should be brought to justice (or at least killed) – trumps pragmatic considerations. We have an inate belief that this approach is worth the continued sacrifice of our soliders, and the chaos and cost in the world economies. Breaking this understanding, via the sterile calculations of a Cost-Benefit analysis or Return on Investment figures, would ultimately lead to bigger wars.